It's been 2 years since the last assassin's creed game has hit the field. So,the expectations level has gone up the roof. And came the game trailer and pre-alpha footage of the game which has created a boom among gamers. It is difficult for Ubisoft with such heavy competiotins in the field but yet they have done their job up to the scratch.
Release date : - Assassin's Creed Origins has been confirmed to be coming to consoles on October 27 this year.
Hands on impressions : - At this year's E3 we managed to get hands on with Assassin's Creed Origins on the new Xbox One X for 30 minutes, during which time we were able to play in the game's open world and attempt to complete a mission. Our first impression was that this is undoubtedly a beautiful game world, particularly when viewed in 4K. The demo started off with Bayek travelling into a city on horseback, which you're going to be doing a lot of since the map is by far one of the largest we've seen created by Ubisoft before. It's convenient, then, that there's a quick call button on the D-Pad which allows you to summon your horse at any time.
==> Free running Free running is very good in assassin's creed origins. As we are in early egypt there are very less high-storied buildings. Instead there are scalable cliffs and interestingly laid out streets to roll around. You can still climb up high and see far around you but these points are less frequent and easy to come by than they are in city-set Assassin’s Creed games.
==> A new take on Eagle Vision In origins, one of the new feature being added is this, which is an incredible idea. The protoganist, Bayek has a pet eagle named 'Senu'. To scout a large place, say, an army camp, we summon it, and it flies to reveal enemies all around. This makes the job much more easier as we have a full view of the area.
==> Underwater action Even though we were able to swim in water in the previous games, this game has introduced a new concept : Underwater action. You can discover underwater revealing treasures and secrets and also hunting down dangerous animals. Also, riding a boat in this game is gonna be fun. Its very versatile and cool.
==> Combat Combat is also pretty good in Assassin's Creed Origins. Stealthiness is pretty much the same as in the pervious games. But when it comes to engaging in combat, the way is more of a RPG( Role Playing Game), the opponents has health and increases with their health, with increasing difficulty with different kinds of enemies.
What we'd like to see : -
==> Fewer bugs and glitches Bugs and glitches – it’s an obvious one but it’s what we’d like to see. Or rather, it’s something we’d like to see less of. Though Assassin’s Creed is known for its gorgeous historical visuals, it’s also renowned for being plagued with visual and gameplay problems. Unity in particular was widely criticized for glitchy, borderline frightening character animations and this is an issue we’d really like to see ironed out. If rumors that this will be the biggest Assassin’s Creed game to date are true, it’s more important than ever that Ubisoft focuses uses the additional time it's taking to perfect the finer details and doesn’t let them slip through the cracks when creating the larger game world.
==>Better combat Assassin’s Creed’s combat isn’t bad but it’s not particularly inspiring or exciting. Despite the fact that you’re an assassin, it has often been easier to simply barge into a combat situation and fight your way through rather than apply any kind of stealth. Once you are engaged in close combat you mostly find yourself button mashing or waiting for the right time to counter and get a cool slow-mo finishing move. Being an assassin should feel more urgent and tense than it does in the Assassin’s Creed games and we’d like to see some changes that bring this about.
==>Quality over quantity It's being reported that this is the biggest Assassin’s Creed game to date and that there’ll be a much larger focus on exploration than we’ve ever seen before. In fact, comparisons are being drawn to Skyrim. This is making us both excited and nervous. More freedom to explore a historical world sounds fantastic and we love the idea that we could become any kind of assassin we like with a new approach to character progression. What we don’t want to see, though, is a huge explorable game world with too few quests to keep us interested or a great number of quests that are repetitive and grinding. A larger map is all well and good as long as it feels necessary. If it really is going to be a much larger and less linear game, we’d love Assassin’s Creed Origins to have diverse characters, environments and quests to make it feel like this was a formula change worth making.
Like its cast of heroes, Injustice 2 is exceptional. The fight mechanics have been guided in the right direction following 2013’s Injustice: Gods Among Us. The hours of play potential in the new Multiverse mode alone is impressive. The heroes and villains of the DC Universe look better here than they have in any game before, even as they star in a grim and joyless “what-if” storyline. Just like its heroes, though, Injustice 2 overcomes that adversity and soars, with more single-player content than I’ve ever seen in a fighting game at launch and an unrivaled combo system that is a sheer joy once you master it.Platforms: PC, PS4,XBOX ONE
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